Street Tuning Evolution Is About To Shake Up The Entire Field Of Racing Games

Build, mod and race your cars like never before in a massive online community you'll love to get involved with!
Street Tuning Evolution Is About To Shake Up The Entire Field Of Racing Games

Forget the mainstream racing games for a moment and imagine a game in which you could build your car from the ground up and perform infinite mods. You could test your car after swapping parts, show off your ride and race other players. You might be thinking this sounds an awful lot like Street Legal Racing Redline, and you’re right. Street Tuning Evolution will be the sequel to SLRR with improvements all around. If you’re unfamiliar with SLRR check out the video below:

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The developer responsible for SLRR is Hungary-based Invictus. It is made of about 50 people who have a passion for cars and gaming and have been in business since 1992. It’s got a long history of developing car games including Heat Online and 1nsane. When we heard SLRR was getting a sequel we had to know more, so got in touch with SLRR Community Manager, Dave Singh. Here is what he had to say:

CT: As you know, we’re all a bunch of petrolheads here, so let’s get started with the basics. What was you first car? Did you work on it yourself?

Dave: First car was a red BMW E30, 1987 :D‏ Well it was my first ‘real’ car. I guess the oldsmobile my mom gave me was my first car but there isn’t much to say about that haha….and I did yes, but I didn’t have it long, I got a white BMW E30 after that, which is the car I still have now after many years and I’ve done a lot of work to that, engine swap a few times etc.‏ [See photos of its transformation here] Currently I have the white E30, E39 M5 and a Porsche 944 turbo‏.

CT: What is your background with gaming? And where did the idea spawn from?‏

Dave: It started with Street Legal Racing Redline actually, in 2003. I set up our site (streetlegalmods.com) in 2005. We have been online since and its the biggest community among many other great ones for the game.‏ The idea spawned since there was so many requests from the community over the last decade to the developers - Invictus Games to create a new game, a sequel.‏ Yes, the game is so old , but you know.. there is a reason it has such a ‘cult’ following.‏ You can’t find that hands on mechanical tuning in todays games, and when you think you have.. it just isn’t the same.‏

CT: Very true. I’ve spent time looking and chasing failed attempts at that kind of detail and nothing turns out‏.

Dave: I am a little disappointed with the modern gaming industry to be honest.‏ I feel like many games have gone ‘hollywood’‏ and more money is spent on the advertising and trailer animations than the actual development in gameplay.‏

Street Tuning Evolution Is About To Shake Up The Entire Field Of Racing Games

CT: What can we expect with the online multiplayer?


Dave: Multiplayer should be an awesome experience, it’s something that has been a wish since the first street-legal. We want to keep the gameplay very open, do what you want as you want.‏ The first priority is to create that open/free roam gameplay, because we know most people just love building custom cars and cruising around with their friends.‏..which also brings the aspect of modding/custom cars etc. We want to make sure we come up with a solution to support modding and online gameplay, at the same time.‏ It’s really fun to model a new car or some new parts for an existing car, import them into the game, and bring them online to show off. That’s the true experience in my opinion. So we want to make sure we can effectively implement a working and logical solution to that.‏

Street Tuning Evolution Is About To Shake Up The Entire Field Of Racing Games

CT: Out of the big name racing games that have been/are going to be released, what is your favourite?

Dave: I personally just played The Crew recently, and I am sorry to say it was really disappointing. The story mode/dialogue really threw me off but what did it in for me was the car physics and driving. Asseto Corsa is probably my favourite at this point, Project Cars looks awesome too. Drive Club graphics are stunning, blew me away.

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Head over to the Kickstarter page for Street Tuning Evolution to find more info on the game and show your support. In just a couple of weeks, the page has raised almost $13,000 USD. Dave Singh is also a member of the Car Throttle community, so feel free to comment with any questions you have for him.

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