You'll Have To Connect To The Internet To Save Your GT Sport Game
During the demo of Gran Turismo Sport, some players noticed that if they wanted to save their game, they had to be connected to the internet. Even though the game has a heavy focus on online modes, the online saves requirement was probably just a quirk of the demo, right? Surely the full game would implement an offline way of storing your progress…?
Nope. The game manual was recently published online ahead of the game’s launch on 18 October and indeed confirmed that you’ll need to be connected to PlayStation Network to save the game. It reads:
Gran Turismo Sport only supports online saving. Your game progress data will be stored on the online server. Please be aware, therefore, that any progress you make while offline cannot be saved (certain contents are saved onto the PlayStation®4 console’s hard disk drive.) If you are playing offline, you will be able to use previously saved game progress data.
The reason for the online-only saving system is theoretically to prevent players from editing saves and cheating, which makes sense given how seriously the developers are with the game’s online content. GT Sport does feature a sizeable chunk of offline single-player content however, which means that if your connection drops out for a long period of time you won’t be able to save what you’ve done - online or offline.
This isn’t exactly new to games, and in 2017 having a stable internet connection shouldn’t pose a problem for most people, but how the GT Sport servers cope is another matter. The demo worryingly featured quite a few periods of downtime, and way off in the future players could find themselves unable to save at all if Polyphony Digital decided to shut the off the servers.
Source: GT Planet
Comments
Me : “yay just completed this challenge, now lemme save this”
50%
99%
99%
wifi is dead
Me : throws GT Sport to the window
To the wall !!!
“If you can’t get a stable and fast internet connection, you don’t deserve to have a nice gaming experience” - Xbox Team, 2015
Looks like PS4 got the same idea
Which is unfortunate
However I agree and disagree at the same time with them.
If you don’t have the best hardwere in 2017, you can’t have the full experience of the 2017.
I know this sounds bad, but that’s how game developers build games. I can’t spend half of the game developing time optimizing games for those who don’t have the hardwere. I’d rather focus onto the rich people, and make sure my game looks good on the trailer.
However I disagree, becouse rich gamers are the worst gamers, I mean when’s the last time a good AAA game was launched. Everything is too easy to solve and contains micro transactions. Whatever path we take, gaming is done, it’s in deep horse sh!t. You may not see, but trust me I do
Oh I see. Got chewed out on here for it the other day after I criticised RNG in forza.
That’s a problem, throughout the beta half of the time all I got was connection errors
Not complaining. The main draw of this game is the sport mode, which, shocker, is online. How else are you gonna play the main mode if youre not online?
No, I won’t have to be online to save a game. Because I simply won’t buy it. That alone is reason enough to stay away.
I was soriously hyped for this game, bur seeing the car list, and then this… not so much.
I mean, your progress can be saved and then picked from a long way away without having to use your PS4, but that’s really the only benefit from it :/
That’s why smaller franchises do make more sense these days.
(And that’s why Project Cars 2 > GT & Forza)
I’m no hater of one game because I play another but I’m sorry that’s just utterly stupid
What’s all the fuss about
An online racing game being required to work online… Its like asking for overwatch to work offline. What are you gonna do? The main draw to the game is unavailable